Mon, 18 Jan 2021

Global Brand Licensing Industry

New Study Reports "Brand Licensing Market 2020 Global Market Opportunities, Challenges, Strategies and Forecasts 2026" has been Added on WiseGuyReports.

Report Summary:

The Global Brand Licensing Market is studied in great detail in the new research report, which provides the readers with an accurate overview of the market's historical growth patterns and further provides studied forecasts regarding the Global Brand Licensing Market's likely growth trajectory over the forecast period from 2020 to 2026. The major drivers and restraints operating on the Global Brand Licensing Market are also analyzed in the report to give readers a clear idea of what is driving and holding back the market, respectively. Key tactics and competitive strategies used major players are also analyzed in the competitive analysis section of the report, which profiles major market players in order to provide readers with a clear picture of the Global Brand Licensing Market's competitive landscape and dynamics.

This report focuses on the global Brand Licensing status, future forecast, growth opportunity, key market and key players. The study objectives are to present the Brand Licensing development in North America, Europe, China, Japan, Southeast Asia, India and Central & South America.

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The key players covered in this study

The Walt Disney Company

Meredith Corporation

PVH Corp.

Iconix Brand Group

Authentic Brands Group

Universal Brand Development

Nickelodeon

Major League Baseball

IMG College (Collegiate Licensing Company)

Sanrio

Sequential Brands Group

Westinghouse

General Motors

National Basketball Association

Electrolux

National Football League

Warner Bros. Consumer Products

The Pokemon Company International

Procter & Gamble

Ferrari

Ralph Lauren

Mattel

Ford Motor Company

BBC Worldwide

The Hershey Company

Stanley Black & Decker

PGA Tour

National Hockey League

Sunkist Growers

WWE

Market segment by Type, the product can be split into

Apparels

Toys

Accessories

Home Decoration

Software/Vedio Games

Food and Beverage

Others

Global Brand Licensing Industry Drivers and Risks

With the industry report covering the various volume and value patterns, a detailed analysis is given in the Global Brand Licensing Market report. To offer an overview of the overall market, main growth drivers, risks, and opportunities were also assessed. The industry-specific threats and risks outlined in the report are aimed to provide market entrants and key players with a mitigation strategy. The effect of supply and demand fluctuations on the market as well as the overall prices have been covered by this report.

Global Brand Licensing Market Regional Description

The research and market forecast for the Global Brand Licensing Market were given at both the global and regional levels. The regions were analyzed along with future perspectives in terms of consumer product use and development patterns. The study focuses on main regions such as the Middle East & Africa, Europe, Latin America, Asia Pacific, North America, and others.

Market segment by Application, split into

Entertainment

Corporate Trademarks/Brand

Fashion

Sports

Others

Global Brand Licensing Industry Method of Research

The market analysis approach using Porter's Five Forces model has been used to analyze the different parameters for the Global Wi-Fi Market. The market research report aims to provide a market forecast that covers the market in terms of value and volume for the period 2020-2026. An in-depth study of the Global Brand Licensing Market based on the information obtained from both primary and secondary sources has been carried out by the market report.

Global Brand Licensing Market Key Players

The study provides a detailed profile on each of the main players operating in the Global Wi-Fi Market, covering the company data from previous years. Since the market share held by each company is subject to several factors that influence the rankings, the report offers a competitive benchmarking to help better understand the business landscape. The Global Brand Licensing Market report also discusses strategic trends such as product releases, acquisitions, mergers, and agreements.

Report covers:

  • Comprehensive research methodology of Global Brand Licensing Market.
  • This report also includes detailed and extensive market overview with gap analysis, historical analysis & key analyst insights.
  • An exhaustive analy sis of macro and micro factors influencing the market guided by key recommendations.
  • Analysis of regional regulations and other government policies impacting the Global Brand Licensing Market.
  • Insights about market determinants which are stimulating the Global Brand Licensing Market.
  • Detailed and extensive market segments with regional distribution of forecasted revenues
  • Extensive profiles and recent developments of market players

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Some points from table of content:

1 Report Overview

2 Global Growth Trends by Regions

3 Competition Landscape by Key Players

4 Breakdown Data by Type (2015-2026)

5 Brand Licensing Breakdown Data by Application (2015-2026)

6 North America

7 Europe

8 China

9 Japan

10 Southeast Asia

11 India

12 Central & South America

13 Key Players Profiles

13.1 The Walt Disney Company

13.1.1 The Walt Disney Company Company Details

13.1.2 The Walt Disney Company Business Overview and Its Total Revenue

13.1.3 The Walt Disney Company Brand Licensing Introduction

13.1.4 The Walt Disney Company Revenue in Brand Licensing Business (2015-2020))

13.1.5 The Walt Disney Company Recent Development

13.2 Meredith Corporation

13.2.1 Meredith Corporation Company Details

13.2.2 Meredith Corporation Business Overview and Its Total Revenue

13.2.3 Meredith Corporation Brand Licensing Introduction

13.2.4 Meredith Corporation Revenue in Brand Licensing Business (2015-2020)

13.2.5 Meredith Corporation Recent Development

13.3 PVH Corp.

13.3.1 PVH Corp. Company Details

13.3.2 PVH Corp. Business Overview and Its Total Revenue

13.3.3 PVH Corp. Brand Licensing Introduction

13.3.4 PVH Corp. Revenue in Brand Licensing Business (2015-2020)

13.3.5 PVH Corp. Recent Development

13.4 Iconix Brand Group

13.4.1 Iconix Brand Group Company Details

13.4.2 Iconix Brand Group Business Overview and Its Total Revenue

13.4.3 Iconix Brand Group Brand Licensing Introduction

13.4.4 Iconix Brand Group Revenue in Brand Licensing Business (2015-2020)

13.4.5 Iconix Brand Group Recent Development

13.5 Authentic Brands Group

13.5.1 Authentic Brands Group Company Details

13.5.2 Authentic Brands Group Business Overview and Its Total Revenue

13.5.3 Authentic Brands Group Brand Licensing Introduction

13.5.4 Authentic Brands Group Revenue in Brand Licensing Business (2015-2020)

13.5.5 Authentic Brands Group Recent Development

13.6 Universal Brand Development

13.6.1 Universal Brand Development Company Details

13.6.2 Universal Brand Development Business Overview and Its Total Revenue

13.6.3 Universal Brand Development Brand Licensing Introduction

13.6.4 Universal Brand Development Revenue in Brand Licensing Business (2015-2020)

13.6.5 Universal Brand Development Recent Development

13.7 Nickelodeon

13.7.1 Nickelodeon Company Details

13.7.2 Nickelodeon Business Overview and Its Total Revenue

13.7.3 Nickelodeon Brand Licensing Introduction

13.7.4 Nickelodeon Revenue in Brand Licensing Business (2015-2020)

13.7.5 Nickelodeon Recent Development

13.8 Major League Baseball

13.8.1 Major League Baseball Company Details

13.8.2 Major League Baseball Business Overview and Its Total Revenue

13.8.3 Major League Baseball Brand Licensing Introduction

13.8.4 Major League Baseball Revenue in Brand Licensing Business (2015-2020)

13.8.5 Major League Baseball Recent Development

13.9 IMG College (Collegiate Licensing Company)

13.9.1 IMG College (Collegiate Licensing Company) Company Details

13.9.2 IMG College (Collegiate Licensing Company) Business Overview and Its Total Revenue

13.9.3 IMG College (Collegiate Licensing Company) Brand Licensing Introduction

13.9.4 IMG College (Collegiate Licensing Company) Revenue in Brand Licensing Business (2015-2020)

13.9.5 IMG College (Collegiate Licensing Company) Recent Development

13.10 Sanrio

13.10.1 Sanrio Company Details

13.10.2 Sanrio Business Overview and Its Total Revenue

13.10.3 Sanrio Brand Licensing Introduction

13.10.4 Sanrio Revenue in Brand Licensing Business (2015-2020)

13.10.5 Sanrio Recent Development

13.11 Sequential Brands Group

10.11.1 Sequential Brands Group Company Details

10.11.2 Sequential Brands Group Business Overview and Its Total Revenue

10.11.3 Sequential Brands Group Brand Licensing Introduction

10.11.4 Sequential Brands Group Revenue in Brand Licensing Business (2015-2020)

10.11.5 Sequential Brands Group Recent Development

13.12 Westinghouse

10.12.1 Westinghouse Company Details

10.12.2 Westinghouse Business Overview and Its Total Revenue

10.12.3 Westinghouse Brand Licensing Introduction

10.12.4 Westinghouse Revenue in Brand Licensing Business (2015-2020)

10.12.5 Westinghouse Recent Development

13.13 General Motors

10.13.1 General Motors Company Details

10.13.2 General Motors Business Overview and Its Total Revenue

10.13.3 General Motors Brand Licensing Introduction

10.13.4 General Motors Revenue in Brand Licensing Business (2015-2020)

10.13.5 General Motors Recent Development

13.14 National Basketball Association

10.14.1 National Basketball Association Company Details

10.14.2 National Basketball Association Business Overview and Its Total Revenue

10.14.3 National Basketball Association Brand Licensing Introduction

10.14.4 National Basketball Association Revenue in Brand Licensing Business (2015-2020)

10.14.5 National Basketball Association Recent Development

13.15 Electrolux

10.15.1 Electrolux Company Details

10.15.2 Electrolux Business Overview and Its Total Revenue

10.15.3 Electrolux Brand Licensing Introduction

10.15.4 Electrolux Revenue in Brand Licensing Business (2015-2020)

10.15.5 Electrolux Recent Development

13.16 National Football League

10.16.1 National Football League Company Details

10.16.2 National Football League Business Overview and Its Total Revenue

10.16.3 National Football League Brand Licensing Introduction

10.16.4 National Football League Revenue in Brand Licensing Business (2015-2020)

10.16.5 National Football League Recent Development

13.17 Warner Bros. Consumer Products

10.17.1 Warner Bros. Consumer Products Company Details

10.17.2 Warner Bros. Consumer Products Business Overview and Its Total Revenue

10.17.3 Warner Bros. Consumer Products Brand Licensing Introduction

10.17.4 Warner Bros. Consumer Products Revenue in Brand Licensing Business (2015-2020)

10.17.5 Warner Bros. Consumer Products Recent Development

13.18 The Pokemon Company International

10.18.1 The Pokemon Company International Company Details

10.18.2 The Pokemon Company International Business Overview and Its Total Revenue

10.18.3 The Pokemon Company International Brand Licensing Introduction

10.18.4 The Pokemon Company International Revenue in Brand Licensing Business (2015-2020)

10.18.5 The Pokemon Company International Recent Development

13.19 Procter & Gamble

10.19.1 Procter & Gamble Company Details

10.19.2 Procter & Gamble Business Overview and Its Total Revenue

10.19.3 Procter & Gamble Brand Licensing Introduction

10.19.4 Procter & Gamble Revenue in Brand Licensing Business (2015-2020)

10.19.5 Procter & Gamble Recent Development

13.20 Ferrari

10.20.1 Ferrari Company Details

10.20.2 Ferrari Business Overview and Its Total Revenue

10.20.3 Ferrari Brand Licensing Introduction

10.20.4 Ferrari Revenue in Brand Licensing Business (2015-2020)

10.20.5 Ferrari Recent Development

13.21 Ralph Lauren

10.21.1 Ralph Lauren Company Details

10.21.2 Ralph Lauren Business Overview and Its Total Revenue

10.21.3 Ralph Lauren Brand Licensing Introduction

10.21.4 Ralph Lauren Revenue in Brand Licensing Business (2015-2020)

10.21.5 Ralph Lauren Recent Development

13.22 Mattel

10.22.1 Mattel Company Details

10.22.2 Mattel Business Overview and Its Total Revenue

10.22.3 Mattel Brand Licensing Introduction

10.22.4 Mattel Revenue in Brand Licensing Business (2015-2020)

10.22.5 Mattel Recent Development

13.23 Ford Motor Company

10.23.1 Ford Motor Company Company Details

10.23.2 Ford Motor Company Business Overview and Its Total Revenue

10.23.3 Ford Motor Company Brand Licensing Introduction

10.23.4 Ford Motor Company Revenue in Brand Licensing Business (2015-2020)

10.23.5 Ford Motor Company Recent Development

13.24 BBC Worldwide

10.24.1 BBC Worldwide Company Details

10.24.2 BBC Worldwide Business Overview and Its Total Revenue

10.24.3 BBC Worldwide Brand Licensing Introduction

10.24.4 BBC Worldwide Revenue in Brand Licensing Business (2015-2020)

10.24.5 BBC Worldwide Recent Development

13.25 The Hershey Company

10.25.1 The Hershey Company Company Details

10.25.2 The Hershey Company Business Overview and Its Total Revenue

10.25.3 The Hershey Company Brand Licensing Introduction

10.25.4 The Hershey Company Revenue in Brand Licensing Business (2015-2020)

10.25.5 The Hershey Company Recent Development

13.26 Stanley Black & Decker

10.26.1 Stanley Black & Decker Company Details

10.26.2 Stanley Black & Decker Business Overview and Its Total Revenue

10.26.3 Stanley Black & Decker Brand Licensing Introduction

10.26.4 Stanley Black & Decker Revenue in Brand Licensing Business (2015-2020)

10.26.5 Stanley Black & Decker Recent Development

13.27 PGA Tour

10.27.1 PGA Tour Company Details

10.27.2 PGA Tour Business Overview and Its Total Revenue

10.27.3 PGA Tour Brand Licensing Introduction

10.27.4 PGA Tour Revenue in Brand Licensing Business (2015-2020)

10.27.5 PGA Tour Recent Development

13.28 National Hockey League

10.28.1 National Hockey League Company Details

10.28.2 National Hockey League Business Overview and Its Total Revenue

10.28.3 National Hockey League Brand Licensing Introduction

10.28.4 National Hockey League Revenue in Brand Licensing Business (2015-2020)

10.28.5 National Hockey League Recent Development

13.29 Sunkist Growers

10.29.1 Sunkist Growers Company Details

10.29.2 Sunkist Growers Business Overview and Its Total Revenue

10.29.3 Sunkist Growers Brand Licensing Introduction

10.29.4 Sunkist Growers Revenue in Brand Licensing Business (2015-2020)

10.29.5 Sunkist Growers Recent Development

13.30 WWE

10.30.1 WWE Company Details

10.30.2 WWE Business Overview and Its Total Revenue

10.30.3 WWE Brand Licensing Introduction

10.30.4 WWE Revenue in Brand Licensing Business (2015-2020)

10.30.5 WWE Recent Development

14 Analyst's Viewpoints/Conclusions

15 Appendix

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Contact Us:

Norah Trent

+1 646 845 9349 / +44 208 133 9349

Follow on LinkedIn:

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